Socket the Hedgeduck
(No, "Socket the Hedgeduck" is not an avian O.C.; it's an in-progress modification of Sonic the Hedgehog,
which aims to port Socket/Time Dominator's levels to the Sonic the Hedgehog engine!)
During 2014, I discovered about and played a somewhat obscure Genesis game on my Genesis called "Socket"/"Time Dominator", which many people label as a poor Sonic clone, due to it having monitor-like powerup objects, a "High Speed Zone", spring-like objects, (poor) slope physics, checkpoints, and ring-like collectibles for health (sparks). Although I really liked the concept of Socket and the different, non "press-right-to-win" level layout styles and themes, I was greatly disappointed in the poor slope physics and slow overall speed of the Socket character, and wondered if the Sonic the Hedgehog engine would handle the levels much better.
This advanced hack is an unofficial port of Socket/Time Dominator assets (music, level layouts, art, objects, and more) to the Sonic the Hedgehog Engine.